Short for chat robot, a computer program that simulates human conversation, or chat, through artificial intelligence. Typically, a chat bot will communicate with a real person, but applications are being developed in which two chat bots can communicate with each other. Chat bots are used in applications such as ecommerce customer service, call centers and Internet gaming. Chat bots used for these purposes are typically limited to conversations regarding a specialized purpose and not for the entire range of human communication.
Chatbots could be used as weapons on the social networks such as Twitter or Facebook. An entity or individuals could design create a countless number of chatbots to harass people. They could even try to track how successful their harassment is by using machine-learning-based methods to sharpen their strategies and counteract harassment detection tools.
Before you even write a single line of code, it's important to write a functional specification so the development team has a clear idea of what the bot is expected to do. The specification should include a reasonably comprehensive list of user inputs and expected bot responses in various knowledge domains. This living document will be an invaluable guide for developing and testing your bot.
Like apps and websites, bots have a UI, but it is made up of dialogs, rather than screens. Dialogs help preserve your place within a conversation, prompt users when needed, and execute input validation. They are useful for managing multi-turn conversations and simple "forms-based" collections of information to accomplish activities such as booking a flight.
Today, consumers are more aware of technology than ever. While some marketers may be worried about overusing automation and chat tools because their tech-savvy audience might notice. Others are embracing the bots and using them to improve the user journey by providing a more personalized experience. Ironically, sometimes bots are the key to adding a human touch to your marketing communications.
In 1950, Alan Turing's famous article "Computing Machinery and Intelligence" was published, which proposed what is now called the Turing test as a criterion of intelligence. This criterion depends on the ability of a computer program to impersonate a human in a real-time written conversation with a human judge, sufficiently well that the judge is unable to distinguish reliably—on the basis of the conversational content alone—between the program and a real human. The notoriety of Turing's proposed test stimulated great interest in Joseph Weizenbaum's program ELIZA, published in 1966, which seemed to be able to fool users into believing that they were conversing with a real human. However Weizenbaum himself did not claim that ELIZA was genuinely intelligent, and the introduction to his paper presented it more as a debunking exercise: